David Moy headshot

About Me

In my free time, I like to golf, play tennis and pickleball and visit MLB stadiums (16/30 so far!). I am originally from Camarillo, CA, and am an avid Dodgers fan who is currently waiting for them to win the World Series in 2026!

MLB Quest

Ballpark tracker

16/30 stadiums visited

  • Dodger Stadium
  • Oracle Park
  • Coors Field

Experience

Microsoft

Sr. Software Engineering Manager ~ Azure Messaging January 2020 - Present

  • Lead a team of software engineers that support Azure Messaging

Amazon Web Services

System Development Engineer ~ EC2 January 2018 - December 2019

  • Automated hundreds of deployments into specialized regions that support the EC2 service in AWS
  • Architected and programmed automation tools using AWS services that monitor service health and configure continuous deployments
  • Reviewed dozens of pipelines to ensure they are operationally excellent and meet the bar for continuous deployment
  • Mentored associates by teaching them operational and software paradigms and trained them up to become engineers

Lockheed Martin

Software Engineer Associate August 2017 - December 2017

  • Simulated and optimized a satellite coverage algorithm for 291 space vehicles which allocated service to over 4000 user areas across the globe
  • Programmed a Network Operations Center GUI that uses the Leaflet Maps API to visualize satellite global coverage

Alfred Gessow Rotorcraft Center

Software Engineer August 2015 - July 2017

  • Programmed a real-time wind tunnel simulator and free flight simulator for virtual helicopters with an elastic rotor model
  • Co-authored a paper on “A Python-based Framework for Real-time Simulation using Comprehensive Analysis” which was presented at AHS International's 72nd Annual Forum
  • Invited to present a seminar on real-time simulations with comprehensive analysis at the Army Research Laboratory
  • Presented a paper on “A Python-based Framework for a Real-time Wind Tunnel Rotor Simulation using Comprehensive Analysis” at the 2016 AIAA Region I Student Conference
  • Presented a paper on “A Modular Framework for a Virtual Reality Capable Rotorcraft Simulation” at the 2017 AIAA Region I Student Conference
  • Presented research findings and updates to research fellows and graduate assistants at weekly meetings

U.S. Army Research Laboratory

Computer Engineer May 2016 - December 2016

  • Linked C# and Python scripts in the Unity Game Editor to pioneer a virtual reality capable rotorcraft simulator to assess performance of new vehicle designs using comprehensive analysis
  • Automated high-fidelity modeling and simulation work flow through parallelization techniques
  • Prepared and presented a presentation/demo of a Real-time Rotorcraft Flight Simulator with Comprehensive Analysis

Education

University of Maryland College Park

B.S. Computer Engineering May 2017

Go Terps!

Highlights

  1. 2017

    Built real-time simulation software

    Designed simulation workflows for rotorcraft research and presented technical findings at conferences.

  2. 2018

    Scaled AWS EC2 deployments

    Automated specialized-region deployment and monitoring workflows with operational rigor.

  3. 2020

    Joined Microsoft Azure Messaging

    Led engineers building and operating resilient large-scale messaging infrastructure.

  4. 2026

    Driving manager + architect impact

    Growing teams while strengthening cloud reliability, delivery velocity, and customer trust.

GitHub

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